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Antix is hiring a skilled and detail-oriented Rigger to bring digital humans and characters to life. This part-time, remote position is ideal for professionals with a deep understanding of anatomy, motion, and 3D rigging workflows. Join Antix’s innovative team and contribute to building high-quality digital assets for games and AI-driven media.
Key Responsibilities:
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Prepare and rig 3D characters and objects for animation
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Build advanced skeletal and control systems for facial and body rigging
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Ensure rigs meet the functional and artistic needs of modelers and animators
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Develop deformation setups that preserve realism and character integrity
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Troubleshoot and optimize rigs to perform efficiently throughout production
Job Requirements:
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Strong knowledge of human anatomy and form
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Proven experience with production-ready character/object rigging
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Proficient with tools like Maya, Blender, or equivalent software
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Excellent collaboration and communication skills with cross-functional teams
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High attention to detail and problem-solving ability in dynamic environments
Job Details:
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🕒 Job Type: Part-time
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🌍 Work Location: Remote
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📅 Level: Middle / Senior
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🖥️ Department: Animation / Character Development
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💼 Employer: Antix
How to Apply:
Submit your resume and portfolio at https://antix.in/careers#:~:text=of%20Maya%20software.-,Rigger,-Senior%20/%20Middle
About the Company:
Antix is an emerging technology company focused on crafting digital humans and AI-powered media content. Their creative team blends design, animation, and innovation to redefine digital storytelling and entertainment experiences.
